Table of Contents
About me
Working in graphics projects mainly with the Unity 3D engine. Some of the topics I am interested and spend time researching are:
- Splines & Bezier Lines
- Animation & Kinematics
- Procedural content generation
- Component architecture
- Simple user interface
Projects
These are some of the projects published in the unity asset store. They are related to spline and line animations.
Working on
Currently working in the S-Lines framework that support the assets you can see in the store. These are some of the topics in which I'm trying to push forward:
- Algorithms optimization
- Animation graphs
- Procedural line extension
- Runtime line iteration
- Defined architecture for extensible components
- Reactive oriented software
- S-Lines documentation
- UML specifications
Media
Reels
Asset Store
Keep on searching into the best asset on the asset store: